showing 9 games

namepublisher(developer)year arrow_downwarddescription
Spy's Demise Penguin Software1983
[125]
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The Spy Strikes Back Penguin Software1983
[125]
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Agent USA  Scholastic (Tom Snyder Productions)1984You play Agent USA as he attempts to eradicate the FuzzBomb epidemic. He must grow the only cure for the FuzzBomb, crystals, that replicate only when laid still outdoors. Since they cure the infected (FuzzBodies), they extremely valuable to the average citizen that does not want to be infected. They are likely to be stolen while replicating. If a citizen or Agent USA are holding crystals when touched by a FuzzBody, a crystal is destroyed rather getting the infection. Agent USA can block or push citizens to protect his crystal farm. Additionally, a FuzzBody is cured and becomes a normal citizen if they touch (and break) a crystal. Agent USA will be traveling the US via trains. Fuzzbodies will be spreading the infection in the mean time. And the original FuzzBomb is located in one of the infected cities. The ultimate goal is to find the source, the original FuzzBomb, and drop 100 crystals on it.

This is an edutainment game that introduces train scheduling, ticket buying, geography, time zones, and epidemic spread.
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Cloak & Dagger  Atari1984CX-52xx (no product number). Homebrew. North America NTSC. 1player only.
After the success of [url=http://www.imdb.com/title/tt0087065/]the movie[/url] and the [game=#1319]arcade version[/game], Atari assigned Dave Comstock to do the Atari 2600, 5200, and 8-bit versions. The 2600 version was quickly (and laughingly) abandoned. He began on the 8-bit version first, as was standard practice. He lobbied Atari to approve the first ever 32K cartridge for an 8-bit game. He was only 50% done when, Atari laid off nearly all of its computer programmers in 1984. Dave quietly slipped a disk into his pocket on the way out (it would have most certainly been destroyed otherwise). (This is the reason the 1984 date is used in this entry. This was the last time It was worked on for [i]Atari[/i] and this is how the disk was labeled. This information will be updated when Cloak & Dagger is finally released.) Work on Cloak & Dagger ceased when Dave got a new job in a different field. The current status of the game is: No enemies, no death animation, no forklifts, no shooting, no light bombs, no status display, no game end sequence. Recently, Dave Comstock announced that he is working on this game again and will finish it with all the above features ans as even hinted at adding more.
[Zerothis]***The first project that Atari authorized to use the very expensive 32K cartridge. Although a prototype 5200 cartridge of this game was shown in the movie by the same name, this was only a mock up. Scenes of the game being played are actually the arcade version piped through a TV monitor and an Atari 5200 joystick. The only home version of this game is a prototype for the Atari 8-bit computer platform.
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Spy vs. Spy First Star Software1984
[48]
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Spy vs. Spy 2: The Island Caper First Star Software1985
[48]***Disk.
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Rick Hanson, Special Agent Robico Software1986Nick Gregory ported the game from the original engine to his own, the same adventure game engine he used for his own game, The Slave. He also added 10 locations, multiple new problems to solve, and much more dialog. labelimageminimize
Spy vs. Spy 3: Arctic Antics First Star Software1987 labelimageminimize
The Living Daylights  Domark (De Re Software)1987 labelimageminimize
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